Industrial training with
real and virtual models
Simulation is relied upon by many industries to support the design of
new products; the modelling and study of characteristics or behaviour can save precious
time. Yet engineers still need to touch and feel real physical components in order to
optimise the process.
Project BREVIE bridges the two worlds of the real and the virtual, paving the way for a
new era of simulation technology. By combining real world phenomena and virtual world
simulations, participants have developed a Graspable User Interface. This allows people to
change between operations on real physical objects and their three-dimensional (3D)
virtual counterparts. The result is a complex construction kit suitable for vocational
training in production automation.
A number of technologies are employed. To capture an image of a pneumatic circuit and
create a 3D virtual circuit, the software calls on pattern recognition algorithms and
image processing. It relies also on visualisation and animation techniques imported from
the virtual reality domain.
The BREVIE stand demonstrates the construction kit's potential for industrial training.
Students lay out a pneumatic circuit using real components, thanks to a combination of
real equipment and 3D virtual reality. The components are then scanned into a computer to
produce two-dimensional schematic diagrams or full 3D virtual reality circuits, on which
test runs and simulations can be done on-screen. There are plans to further develop and
exploit the system, applying the same basic concepts to other domains such as
electro-pneumatics, mechatronics and robotics.